ImageOnMap frequently asked questions

Answers to frequently asked questions. Please check these before asking on Discord, Spigot, GitHub, or others!


What kind of link I can use with /tomap?🔗

You can use any publicly-accessible link from the internet that is a direct link to a PNG, JPG, JPEG or GIF file.

Some examples:

If the /tomap command errors with “The given URL is not a valid image”, you probably gave a wrong link, to something else than a image directly.

To check that, make sure there is no webpage around the image. You can also right-click the image you want and select “Copy image URL” (or similar) to get the direct link to the image in your clipboard.


I get HTTP error: 404 Not Found. What does it means and what can I do?🔗

This means ImageOnMap was unable to find an image at the URL you given. Double-check the spelling, and ensure the image still exist. If nothing work, you can try to re-host the file somewhere else—you can use imgur, for example.


What about HTTP error: 403 Forbidden?🔗

When you import an image using /tomap, ImageOnMap asks the image's host to get the file so it can display it on your Minecraft server. This error means the web server said “sorry but no, I will not give you this image”. That's not very nice.

Although we have added some workarounds to avoid this problem in common cases, ImageOnMap cannot force a web server to send the file if it is a bit stubborn. In this case, your only option is to re-host the image you want to send. You can use imgur, for example.

The same tip apply for any error message starting with HTTP error, except for 404, as explained above.


Can I send GIFs?🔗

Yes, but they won't animate.


I sent a big image and ImageOnMap gave me a “splatter map”. What's that, and how can I use it?🔗

To display big images on a server using maps, you'll have to place a lot of maps together on a wall, with a small part of the image on everyone of them. That's boring.

A splatter map will do that for you: it contains as many maps as needed to render the image you sent. To use them, place on a wall, a floor or a ceiling, as many item frames as needed (the amount required is written on the splatter map's tooltip), then place the map like any map on the bottom-left corner of the item frames. ImageOnMap will place all other maps for you.

To remove the whole poster at once, remove any map from it while sneaking.


Can I resize the image automatically?🔗

Yes.

All of this is to resize the image to a single map. If you want to resize it to multiple maps, add the width and height at the end. As example, if you want to resize an image to a 4×2 blocs surface (width × height), ensuring the whole surface is covered without distortion, use /tomap <url> resize-covered 4 2.


I want to craft images specifically for Minecraft. What is the corresponding size of a single map?🔗

128px × 128px.


Colours are bad! What can I do?🔗

Sadly, Minecraft cannot render all colours. We are limited to a small subset of colours listed on this page. We try to approximate colors as best as we can but we're aware that's not always perfect.

The next version will feature dithering, a technical process to optimise the colours used to render the map. That will enhance the overall quality of all images, including past ones.


ImageOnMap is way too open. Can I restrict its usage?🔗

Yes, if your permissions plugin allows to negate permissions (all of them probably support that). To prevent players to create new images, negate the imageonmap.new permission. In most cases, give the -imageonmap.new permission to do that.

ImageOnMap is open to every player by default because we want the plugin to be usable directly, even without a permissions plugin.